PhD Raine Koskimaa works as a Professor of Contemporary Culture Studies at the University of Jyväskylä, Finland, where he directs the Research Center for Contemporary Culture. He conducts research in the fields of digital textuality, programmable media, transmedia literacy and game studies. Koskimaa has published widely around the issues of digital literature, game studies, and narratology, and his writings have been translated to several languages. He is the co-founder and co-editor of the Cybertext Yearbook, and a member in the Literary Advisory Board for the Electronic Literature Organization and the Review Board for Gamestudies. Currently Koskimaa directs three research projects, “Ludification and the Emergence of Playful Culture”, “Transmedia Literacy: An International Comparative Study”, and “Hybrid Social Play”. He is also actively engaged in analysing the transmedial universe of the Battlestar Galactica and he is currently writing a book on time and temporality in digital fiction.
Koskimaa, R. (2015). Playing with Time in Digital Fiction. International Journal of Transmedia Literacy, 1 (1), 19-33. doi:10.7358/ijtl-2015-001-kosk
Koskimaa, R. (2014). Cyborg and Posthuman. In M.-L. Ryan, L. Emerson, & B. Robertson (Eds.), The Johns Hopkins Guide to Digital Media (pp. 121-124). Baltimore: Johns Hopkins University Press.
Koskimaa, R. (2013). From the Gutenberg Galaxy to the Internet Galaxy. Digital Textuality and the Change of the Cultural Landscape. In P. Runnel, P. Pruulmann-Vengerfeldt, P. Viires, & M. Laak (Eds.), The Digital Turn: User’s Practices and Cultural Transformations (pp. 271-283). Frankfurt am Main: Peter Lang publishing group.
Koskimaa, R. (2011). Cybertext Challenge. Teaching Literature in the Digital World. In M. Thomas (Ed.), Online Learning, Vol. 2 Digital Pedagogies. New York: Sage Publications.